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GTM #214 - D&D Icons of the Realms: Monster Menagerie 3
by WizKids/NECA

This coming January, WizKids is thrilled to launch a new and exciting continuation of their successful D&D Icons of the Realms miniatures line — Monster Menagerie 3! This all-new set of pre-painted, highly detailed figures will range in base sizes of 25 mm to 100 mm, bringing monsters of all shapes and sizes to your tabletop! 

D&D Icons of the Realms: Monster Menagerie 3’s new product line includes 44 figures, as well as a VERY special character figure set that you’ll have to see to believe. This set of perfectly detailed miniature figures range in height from 4 1/2 inches to over 5 1/2 inches tall.

A new array of monsters has arrived and they’re ready to challenge any adventurer’s heroism. Battles can be fought alone, but are best engaged with your truest ally by your side. Before you start off on your heroic adventure, there’s dangerous creatures to familiarize yourself with before encountering them.

While on your adventure, be cautious of how many eyes are gazing upon you. The Gibbering Mouther is always craving to add more eyes and mouths to its girth. If you encounter this creature, a helpful hint would be to remember its weakest spot is their brain, located in its central core.

Be careful not to set up camp in any area for too long. Gnolls are tearing up settlements randomly throughout the borders of frontiers and civilization. Gnolls are expertly skilled scavengers, making them very dangerous — even to their own kind!

If you thought goblins were annoying, then prepare yourself for the notorious, goblin-possessing spirit known as the Nilbog.  These invisible entities can only possess goblins and have the ability to drive others into doing the opposite of what they desire. Killing a Nilbog is futile, as the spirit will just quickly move on to possess another goblin host. Instead, the best way to deal with the chaotic nature of this jester is to give it plenty of respect, praise, and distance.

When wandering about, note that some creatures are territorial and don’t take well to strangers and trespassers - like Cyclops, for instance. They’re easily amused by magic, but a word to the wise, if you’re deceptive, they become easily enraged and extremely violent!

On lower plains or near the Abyss, a Mezzoloth may await you. This creature prefers to rely on magical weapons, but it also wields claws that are razor-sharp and can rip an adventurer to shreds!

If you’re prepping for war, be warned, as a Fire Giant Dreadnought may be lumbering your way! This creature defends itself with two shields, creating a fiery wall that leaves their opponent a smoldering husk!

Proceed with caution! Do to their lack of strength, Kobolds create tunnels and traps for unsuspecting adventurers. Be wary of trip wires, because if you’re not careful, you might become doused in flesh-eating slime!

Also, be mindful near anything that produces fire. These flame-inducing items may, in fact, have an identity — a Magmin. Although these creatures don’t harm with intent, they’re incendiary!

Deep within the darkest, deepest depths of the seas of the Forgotten Realms lurks the dreaded Kraken, ready to cause chaotic destruction on both land and sea. Fear not, because WizKids is bringing you the adventuring set, “Kraken and Islands”, which is sure to help you defeat this iconic sea creature once and for all. Whether from shore or sea, you’ll be well prepared for this epic battle of a lifetime!

Keep your eyes peeled for D&D Icons of the Realms: Monster Menagerie 3 at your FLGS this coming January.