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GTM #208 - PvP Games That Are PDQ!
by Mayfair Games

Tabletop gaming is a social experience, which means you need to coordinate time with fellow gamers. As we age, there seems to be less of it (time, that is), and fewer moments to engage in your hobby with friends and family. Which means you need to take full advantage of every opportunity, especially when time is of the essence or there’s some to spare. Rest assured...Mayfair has you covered! In this article, we’re going to get small and talk about our growing line of fun, fast-playing, two-player games that can be set up and played PDQ (“pretty darn quick”).

Caverna: Cave vs. Cave

The latest game by Uwe Rosenberg! Two family members. One cave. There’s much to do and no time to lose! The nearby tribe is doing better than you and this can’t stand! In this game of survival of the craftiest you’ll carve your way deeper into the mountain and create a cozy cave while gathering resources such as flax and grain along the way. Mine for resources and become wealthier than you, or you rivals, ever dreamed -  it’s a Cave vs. Cave world!

About Caverna: Cave vs. Cave: Designed by Uwe Rosenberg for 1-2 players ages 12 and up. Games take between 20 and 40 minutes to play.

Patchwork

This Uwe Rosenberg masterpiece was a classic the moment it hit shelves and remains so today. Two players compete to craft the best quilt using a unique puzzle mechanic that challenges your ability to manage your resources more, well, resourcefully. Each player must make the best use of the time allotted, as well as the pieces at hand and their personal board. Patchwork is incredibly tight and unforgiving in a way that will seem eerily familiar to Uwe Rosenberg’s other games, such as Agricola.

About Patchwork: Designed by Uwe Rosenberg for two players ages 8 and up. Games take between 15 and 30 minutes.

Trambahn

Trambahn transports players to Munich at the end of the 19th century: the new tramway is successful and needs expansion. New routes are introduced, stations are built, and existing routes with high demand are reinforced with additional trains.  In the end, though, there can be only one tramway company. Who will manage to defeat their competitor?  Featuring easy rules, quick-play, multi-functional cards and historic images.

About Trambahn: Designed by Helmut Ohley for 2 players ages 8 and up. Games take approximately 30-minutes to play.

Fight for Olympus

The gods have abandoned Mount Olympus — and you’re determined to take their place! Amass armies of soldiers, heroes, and demi-gods of the Greek Age of Heroes in this fast and frenetic, two-player game of strategy and conquest. Players fight over three areas, each affording a path to victory: Olympus, Delphi, and Troy. Olympus offers a path to swift military victory for the player strong enough to batter down the gates of the home of the gods and force their way inside. Delphi offers resources to build your armies to create an irresistible force. Troy, meanwhile, allows the player to develop their strategy faster, drawing three cards per turn instead of two. Balancing your attention to all three areas of the board is crucial…find the right balance and bring the war to Olympus!

About Fight for Olympus: Designed by Matthias Cramer for 2 players ages 8 and up. Games take between 20 and 40 minutes to play.

Saboteur: The Duel

To the victor goes the gold! You’re a dwarf of the most acquisitive sort. You crave all the gold you can get your hands on! Only one question remains: will you gain that gold by hook or by crook? Break your opponent’s equipment, lock their doors and throw away the keys, trigger a rock slide and block a tunnel! (but, don’t get caught!) The only rule is there are no rules! Of course, your opponent is going to do the same to you, so build your tunnels wisely and efficiently; be cunning and devious. The dwarf with the most gold wins!

About Saboteur - The Duel: Designed by Frederic Moyersoen for 1-2 players ages 8 and up. Games take between 30 and 45 minutes to play.