"Play Me!" The instructions couldn't be more clear, but in Wonderland you always have to proceed with a little bit of caution. Roll wonder dice, catch the rabbit, escape madness, and trap your opponents forever in Play Me, as players - late for a very important date - race to see who can complete their tasks first! All players take their turns at the same time by rolling their dice as quickly as possible and setting aside one die at a time. They're trying to collect a straight from one to six, in order! No need to wait for anyone else. It is, after all, a race. Each player takes on the role of one of the characters in Wonderland. The character cards start face up on the colorful Wonder side. When their Wonder side is showing, the players are helped along with a special ability that aids them in their goals, like the Cheshire Cat, who can't be blocked by other players or The Walrus, who can force another player to take back their last played die. Once a player has won a round, their character card gets flipped over to the "Madness" side. Now the ability is negative and will slow down your progress. Players will have to overcome the odds if they want to win. The Jabberwocky will make an appearance if all the players have succumbed to madness. The rules of the game are completely flipped on their head, and it becomes an everybody against one game. Will the team be able to defeat the Jabberwocky or will one of them betray the rest and go for a solo victory? People do funny things when they go mad!
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