This campaign setting supplement introduces the savage and intense world of Thule, a primordial land of fierce barbarians, wicked cities, and eldritch horrors. This is the time of Atlantis and Lemuria, star-demons and sorcery, a doomed age destined to be lost beneath the numbing cloak of endless winter. But for one glittering moment, Thule lives - and it is a fierce, cruel, and splendid moment, indeed! In Primeval Thule, you'll meet marauding beast-men, mad demigods, and proud Atlanteans desperate to restore their continent - by sinking Thule beneath the waves! Will the jungle barbarians overrun the cruel, dissolute cities? Will the malevolent glaciers crush everything in their path? Will godlike horrors tread the continent once again? This tome provides everything you need to introduce the world of Thule to your 5th Edition campaigns, including a new character race (the Atlanteans), heroic narratives such as free blade, ice reaver, and star-lore adept, over 40 new beasts, monsters, and villains to challenge your players, three ready-to-play adventures to begin your campaign, and a detailed description of Quodeth, City of Thieves, the perfect home for bold heroes.
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