The world of Call of Cthulhu: The Card Game is full of strange and horrifying creatures, many of which are both evil and powerful in measures beyond human comprehension. Some of these lurk in other dimensions, just beyond the boundaries between our realm and theirs, waiting for any opportunity to enter our world and wreak havoc. Others walk among us, disguised and evil, carefully targeting prey and sacrifices to forward their dark masters’ hideous intents. Still, the vast bulk of humanity knows nothing of these entities, nor of the sinister cults that spring up around them. Instead, they live in blissful ignorance, shielded by the efforts of a handful of government agents and holy orders who have dedicated themselves to rooting out these evils and purging them. For their constant vigilance, these heroic individuals seek no recognition. They won’t even risk drawing attention to their struggles, because to do so would be to expose human civilization to the maddening realization that we are threatened on all sides in a universe that doesn’t care. Thus, they commit themselves to their thankless task, placing themselves forever in harm’s way, all For the Greater Good. With 165 new cards (three copies each of fifty-five different cards), For the Greater Good, the eighth deluxe expansion for Call of Cthulhu: The Card Game, lends new strength to the Agency, its Investigators, Government officials, and secret Hunters. You’ll find a host of new characters, new synergies between Agency subtypes, new gear, and powerful effects designed to renew the authority of law and order in a world tormented by burgeoning chaos. Moreover, as your Agency characters pursue their leads to all ends of the earth, you’ll uncover several new conspiracies, each of which, if investigated, may help you safeguard humanity’s future.
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