Central Europe, around 1670 AD. The Plague, which has raged since 1348, has finally been overcome. The civilized world is revitalized. People are upgrading and renovating their huts. Fields must be plowed, tilled, and harvested. It's the 17th Century: not an easy time for farming. An agricultural development game for 1-5 players from designer Uwe Rosenberg, players in the multi-award winning Agricola are farmers residing in a wooden shack with their spouse and little else. Players start the game with a farming couple living in a simple two-roomed hut. During the course of the game, these families have abundant possibilities to improve their quality of life by building up their home, improving their fields, and breeding their animals. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rugrats?
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