“I too once passed the Dimrill Gate,” said Aragorn quietly; “but though I also came out again, the memory is very evil.” ~ J.R.R. Tolkien, The Fellowship of the Ring ~ Crafted for use with The Lord of the Rings: The Card Game, Nightmare Decks allow players to revisit the three Core Set scenarios cast in the shadows of the game’s challenging new "Nightmare Mode". Featuring deadlier enemies, darker locations, and more terrifying surprises, each of these Nightmare Decks introduces twenty alternate encounter cards and rules for using them to reshape the encounter deck for one of the three Core Set scenarios. The result? A nightmarish journey back to the heart of Mirkwood that will have you on the edge of your seat! Upon the release of the game’s first deluxe expansion, Khazad-dûm, Middle-earth’s heroes first departed the Shadows of Mirkwood and embarked upon a perilous journey through the dark and twisting mines of Moria. Their search for the missing Dwarf, Balin, led them far from the familiar locations and foes of the Core Set into a lightless realm populated by hordes of Orcs, Goblins, and Cave Trolls, along with another presence, darker and more sinister than anything they had previously encountered.
Now, you can experience the novelty and terrors of Khazad-dûm all over again with Khazad-dûm Nightmare Decks, a single set of three 20-card Nightmare Decks, one for each of its three scenarios: Into the Pit, The Seventh Level, and Flight from Moria.
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