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GTM #280 - Jewel of the Indigo Isles
by Roll for Combat

 

 Jewel of the Indigo Isles by Roll for Combat

Set Sail for Adventure With the Jewel of the Indigo Isles

Jewel of the Indigo Isles is an epic three-part adventure for both 5th Edition and Pathfinder 2nd Edition packed into one massive volume. Inside, you’ll find a colorful cast of pirates, scoundrels, queens, and heroes, all with hundreds of gorgeous full-color illustrations. The adventure begins with the heroes hunting for an ancient pirate treasure map belonging to the city’s legendary founder. Poppy van Barnacle. The hunt for the map leads through numerous twists and turns and culminates in an action-packed finale with bigger battles, higher stakes, and the fate of the entire Indigo Isles at stake!

Jewel of the Indigo Isles by Roll for Combat

Of all the adventures for 5th Edition and Pathfinder 2nd Edition, Jewel of the Indigo Isles stands out because of the attention to detail and interconnectivity throughout the adventure brought to you by industry veteran adventure authors and developers Patrick Renie, Ron Lundeen, and Linda Zayas-Palmer. Throughout the adventure, Jewel of the Indigo Isles takes into account multiple approaches and outcomes, including the possibility of failing forward if the heroes are vanquished at different points along the way. GMs don’t need to worry about derailing the campaign with unexpected setbacks in the middle of the campaign, as our approach provides detailed rules on how to handle nearly any situation! Plus, we added six unique backgrounds allowing the heroes to tie themselves directly into the story, with special payoffs that occur along the way for each background so that as the ongoing adventure’s overall story unfolds, so does each hero’s personal story.

In addition, players will always be surprised throughout the adventure as none of the opponents are standard beasts found in mainstream bestiaries or monster manuals. Instead, every encounter in Jewel of the Indigo Isles is a new surprise that requires the heroes to learn as they go along, with multi-stage battles, large-scale assaults, dynamic chases, environmental effects, and more! This adventure also fully supports the Battlezoo Bestiary monster parts system, allowing the heroes to effortlessly craft new magic items out of the parts of monsters they overcome while also providing options for running the game using only the standard loot rules.

Jewel of the Indigo Isles by Roll for Combat

As for the setting itself, the titular setting for Jewel of the Indigo Isles is a small island chain that can be inserted into just about any fantasy setting, though it also has hints of its own setting. Rather than being filled with familiar ancestries like humans, elves, and dwarves, the Indigo Isles are home to brand-new, never-before-seen ancestries and races. Players will find parrot-like g’mayun who love to party, while the porcine orpok work hard, play hard, and have a vibrant food culture, while the warrior- hardriggan will give any Klingon-loving fans an exciting race to play! All in all, there are seven new ancestries and heritages that make up the majority of the inhabitants of the Isles... and that’s not taking into account the brand-new wild dragons who live side by side with other ancestries!

To help bring the setting to life, Jewel of the Indigo Isles includes two lengthy gazetteers detailing the major settlements in the Isles. The first is Rumplank, a raucous, festive, rough, and tumble city that has come to be the largest and most influential in the Indigo Isles and is where the story begins. The second is Seaview, a city populated mostly by orpok with a thriving food scene, which plays an important role in the second adventure. Both Rumplank and Seaview come to life in the words of their inhabitants, complete with details, plot hooks, maps, and a host of assorted characters to use in-game and can easily be ported into any other home game.

Jewel of the Indigo Isles by Roll for Combat

Adventure Synopsis:

Jewel of the Indigo Isles is an adventure path in three acts. The characters begin with a quest from the Redeathers, the royal family of the city of Rumplank, to unite two halves of a magic map to discover a treasure left behind by the legendary pirate Poppy von Barnacle, but over the course of the adventure, they discover the truth behind Poppy’s legacy. After exploring several other islands in the archipelago and even an underwater temple, the characters find and unite four pieces of an ancient jewel, only to lose the jewel to the resurrected demon cult that Poppy had defeated long ago during a grand festival. After chasing down the cult and discovering their plan to conquer the Isles, the characters outrun the cult back to Rumplank. There they put up a desperate defense against the besieging forces before eventually dueling the demon lord’s emissary atop the head of a mighty undead behemoth.

Key Takeaways about Jewel of the Indigo Isles:

  • An epic adventure for 5th Edition and Pathfinder 2nd Edition
  • Set in an island chain with several brand new ancestries and heritages to explore
  • Six new backgrounds for players to select to tie them into the adventure, each with its distinctive complications and fates
  • Two lengthy gazetteers with maps, artwork, and lore on major settlements found in the Isles
  • Lavishly illustrated with a plethora of full-color art throughout the book
  • Every monster is either unique for the adventure or from the Battlezoo Bestiary
  • Full optional support for crafting items using the Monster Parts System

 

Mark Seifter has been the design lead on over 100 Tabletop RPG game titles and worked on even more for various companies in the Tabletop RPG industry, including Paizo. Some of his credits as primary design lead include Pathfinder 2nd Edition Gamemastery Guide and Pathfinder 2nd Edition Advanced Player’s Guide, and he was one of the four leads on the creation of Pathfinder Second Edition. You can check out Mark’s Twitch stream, Arcane Mark, with Linda Zayas-Palmer at twitch.tv/arcanemark.